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  • ...]],[[Experiential Learning]], [[Inquiry-Based Learning]], [[Scenario-Based Learning]], [[Social Constructivism]], }} *Learn with students- be open to learning;
    6 KB (794 words) - 17:15, 3 February 2012

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  • *[[Accelerated Learning ]] *[[Accreditation of Prior Learning (APL) ]]
    17 KB (1,593 words) - 10:35, 7 October 2011
  • {{Term|ADULT LEARNING PRINCIPLES|Ideas and methods which can be built into training programs that ... a process of self-directed inquiry. He identified six principles of adult learning, which describe adult learners as:}}
    3 KB (516 words) - 13:39, 22 July 2013
  • ... and motivate themselves, utilizing past [[Knowledge|knowledge]] to assist learning and evaluate the contents of training for relevance and quality. ...ed on five assumptions about the characteristics of [[Adult Learning|adult learning]]:<ref> [http://www.midsolutions.org www.midsolutions.org] (7 March 2008),
    2 KB (319 words) - 14:32, 25 July 2013
  • ...rs set for learners. It is a hierarchical classification, which means that learning at higher levels is dependent on having attained prerequisite [[knowledge]] ...html www.nwlink.com] (22 April 2010), [http://www.learningandteaching.info/learning/bloomtax.htm www.learningandteaching.info] (22 April 2010), [http://artslit
    7 KB (1,007 words) - 17:12, 26 July 2013
  • ...ple work together toward a common goal by sharing [[Knowledge|knowledge]], learning and building consensus. Teams that work collaboratively can obtain greater
    668 B (88 words) - 15:17, 18 July 2008
  • {{Term|COMMUNITIES OF PRACTICE (CoPs)|A process of [[Social Learning|social learning]] where a group of people who share an interest, a concern, a set of proble ...ities.hp.com] (29 September 2008), Ramalingam, B., Tools for Knowledge and Learning, odi, 2006 </ref>}}
    5 KB (664 words) - 15:52, 25 July 2013
  • ...nd their [[Learning Styles|learning style]] facilitating the design of the learning strategy that best suits its needs. <ref> [http://www.wikipedia.org Wikiped ...ristics related to demographics, interests, knowledge, learning needs, and learning expectations - the who, what, where and why one can find in the [[#Audience
    3 KB (375 words) - 11:09, 3 October 2013
  • {{Term|CONSTRUCTIVISM|Theory of learning that suggests that people construct their own understanding and [[Knowledge # Knowledge is anchored in and indexed by the context in which the learning activity occurs.
    1 KB (191 words) - 11:43, 7 June 2010
  • ...learn, thus creating an atmosphere of achievement. In essence, cooperative learning aims to develop and share common goals; contribute to the understanding of This form of learning can take place at any time that learners work together, for example when th
    10 KB (1,509 words) - 18:21, 15 January 2014
  • ...ly. It is generally supposed to contribute to [[Lifelong Learning|lifelong learning]]. It can change over time and will vary with different priorities but gene
    789 B (110 words) - 17:54, 6 January 2009
  • ...tively, peer assists can promote learning and be used to strengthen mutual learning between people and groups within an organization. * Let participants present their feedback to the learning team. The learning team has to listen for understanding and for how it might improve its own a
    5 KB (784 words) - 16:00, 2 February 2012
  • {{Term|SOFT OUTCOMES|Consequences of learning that are not easily measurable. They include the progress made in [[Soft Sk
    599 B (87 words) - 10:36, 16 July 2008
  • ... approach is accompanied by a [[Problem-Based Learning (Pbl)|problem-based learning]] approach, where the problems are picked so as to fit the interests and ne
    930 B (133 words) - 11:35, 22 July 2008
  • ...form, and when will training take place. <ref> Rapid Instructional Design, Learning ID Fast and Right. George M. Piskurich, 2006. </ref> |This Needs Assessment section offers methodologies and tools for learning more about users needs and motivations.
    10 KB (1,384 words) - 13:36, 17 November 2014
  • ....about.com adulted.about.com] (25 March 2008), Rapid Instructional Design, Learning ID Fast and Right. George. M. Piskurich, 2006</ref> See also: [[Training Ne
    1 KB (153 words) - 15:42, 16 August 2011
  • ...shaping the underlying rules. In an organizational environment double-loop learning occurs when, in addition to detection and correction of errors, the organiz Double-loop learning involves creativity and critical attitude: participants learn what makes a
    1 KB (162 words) - 16:12, 23 September 2009
  • .../www.nova.edu/ssss/QR/QR3-2/tellis1.html www.nova.edu] (27 August 2011); E-Learning Solutions on a Shoestring, Jane Bozarth, 2005; ASTD Infoline Drive Change w See also: [[Problem-Based Learning]], [[Scenario-Based Learning]].}}
    5 KB (772 words) - 21:48, 9 June 2014
  • ..., to achieve and work towards targets that will improve the quality of the learning and performance. ...y to solve problems, for the purpose of working towards their solution and learning from this process.
    3 KB (421 words) - 16:41, 18 October 2013
  • ... the inherently complex process of learning. <ref> Designing Successful E-Learning, Allen’s M, 2007. ...a/distance_learning] (29 July 2008), [http://www.learning-theories.com www.learning-theories.com] (29 July 2008) </ref>
    5 KB (695 words) - 17:15, 26 July 2013
  • ...section presents a selection of training methods, facilitation techniques, learning methodologies, * [[Accelerated Learning]]
    3 KB (312 words) - 17:47, 13 March 2013
  • ...tems, and high-quality graphics. This is not the case, as simulation-based learning in broadest sense can include: ...aining give more results than [[Problem-Based Learning (PBL)|problem-based learning]]. The key components of simulation-based training are as follows:
    6 KB (759 words) - 16:31, 2 February 2012
  • ...indtools.com www.mindtools.com] (21 January 2009), Tools for Knowledge and Learning, Ben Ramalingam, 2006. </ref>}} ...indtools.com www.mindtools.com] (21 January 2009), Tools for Knowledge and Learning, Ben Ramalingam, 2006, The Six Thinking Hats, Ingenious People Knowledge. <
    6 KB (946 words) - 16:33, 2 February 2012
  • AI is a process of learning and action intended for discovering, understanding, and fostering innovatio ...hese could be: successful leadership, relationships, technologies, values, learning processes, external relationships, planning methods, etc.
    14 KB (2,095 words) - 17:19, 2 November 2016
  • ...]],[[Experiential Learning]], [[Inquiry-Based Learning]], [[Scenario-Based Learning]], [[Social Constructivism]], }} *Learn with students- be open to learning;
    6 KB (794 words) - 17:15, 3 February 2012
  • ...d learners feel and the more they learn. From the tutor’s point of view, learning scenarios provide a context that can be used to easily explain difficult an ...ical Incident-Based Learning]], [[Design-Based Learning]], [[Problem-Based Learning (PBL)]], [[Scenario-based Assessment]].
    5 KB (718 words) - 15:46, 27 August 2012
  • ...asket). Performance assessment is based on directly observable evidence of learning which might take the form of a portfolio, paper, speech, reading or any oth *It mixes different learning styles together (visual, mental, auditory: [[VAK Model|VAK model]])
    3 KB (471 words) - 11:52, 5 November 2013
  • ...h pattern for complex learning can be described by four components, namely learning tasks, supportive information, procedural information, and part-task practi ...ntegration of skills, [[Knowledge|knowledge]] and attitudes. The different learning tasks are ordered by difficulty.
    1 KB (164 words) - 11:52, 17 December 2009
  • * The process is as important as the product and should be seen as a learning experience and an opportunity for different views and interests to be expre
    6 KB (972 words) - 11:09, 3 October 2013
  • ...ecent addition to the method: if the spokesperson talks with the group the learning method would risk to be compromised. When each group finishes replaying, se
    4 KB (575 words) - 16:22, 2 February 2012
  • Learning objectives are to be defined whenever the workshop has a training/learning component. <ref>UNESCO, Glossary of Educational Technology Terms, Second Ed
    1 KB (184 words) - 12:59, 9 December 2009
  • ...ident-Based Learning]], [[Problem-Based Learning (PBL)]], [[Scenario-Based Learning]]
    1 KB (155 words) - 14:10, 10 December 2009
  • {{Term|Learning Styles|People learn and develop in different ways and in different directio ...detect why or how learning occurs or to what it can be attributed<ref>VARK learning Styles http://www.vark-learn.com/english/page.asp?p=faq (29 June 2012) </re
    10 KB (1,381 words) - 09:28, 29 July 2013
  • Click4it, UNITAR learning & training wiki, provides a knowledge base of terms, definitions, tools and ...f knowledge that aims to be a reference point in the field of training and learning.
    20 KB (1,910 words) - 16:44, 15 December 2022
  • ...]], [[Experiential Learning]], [[Inquiry-Based Learning]], [[Problem-Based Learning]]}}
    985 B (121 words) - 09:49, 12 July 2011
  • ... her own actions and experience. Action Learning is based on the idea that learning begins with not knowing, and it involves both knowledge and questioning ins Action Learning is done in small groups called Action Learning Sets. The group members meet together regularly over a reasonable time peri
    7 KB (1,151 words) - 17:30, 11 March 2014
  • ...oblem solving, critical thinking, analytic, researching, and self-directed learning skills) which are transferable to new problems and concepts. ...eriential-learning|Experiential-learning]], [[Discovery Learning|Discovery Learning]]
    7 KB (976 words) - 15:59, 17 January 2014
  • ...e and on-line instruction, with slight adjustments for technology-enhanced learning settings. ...Design]], [[Kirkpatrick Model|Kirkpatrick's Model]], [[Learning Objectives|Learning Objectives]].
    11 KB (1,629 words) - 15:44, 17 January 2014
  • ...a fun activity or one tied to specific topics or training goals. <ref> E-Learning Solutions on a Shoestring, Jane Bozarth, 2005, [http://www.thefreedictiona
    3 KB (412 words) - 15:26, 6 June 2012
  • ...althinking.org/pages/the-role-of-socratic-questioning-in-thinking-teaching-learning/522] (29 October 2011); [http://en.wikipedia.org/wiki/Socratic_questioning #'''Promote a positive and stimulating learning environment'''. Acknowledge the value of each contribution and make learner
    4 KB (557 words) - 16:34, 2 February 2012
  • ...once they are subject experts can prove useful for analysing general staff learning and training needs across the organisation.
    5 KB (721 words) - 09:54, 2 February 2012
  • ...all a blend of the above mentioned intelligence types, their abilities and learning attitudes being based on different styles and preferences. ...xercises and activities, letting students find their own [[Learning Styles|learning style]].
    5 KB (698 words) - 17:22, 23 July 2012
  • {{Term|Social Learning| ...tes that people learn with and from others through modeling, observational learning and imitation.
    12 KB (1,656 words) - 10:28, 29 January 2014
  • Therefore, as '''approach to learning''' it consists in a creative process based around the building up of ideas. ...ve that if you tell an answer to a child you’ve deprived them of a great learning opportunity.” <ref>[http://blogs.kqed.org/mindshift/2013/03/what-does-des
    6 KB (946 words) - 16:39, 15 January 2014
  • ..., and within the given context, ‘towards’ (the process of) [[Learning|learning]]. ...ween two aspects: intrinsic learning behavior and [[Active Learning|active learning]] behavior.
    6 KB (778 words) - 16:59, 15 January 2014
  • ...arning processes]] can be understood as the use of game design elements in learning environments in order to enhance the level of engagement of the learner. As The learning environment was the first one to be gamified (from school grades to boyscou
    14 KB (2,060 words) - 13:10, 29 January 2014
  • ...ss in order to provide the learners with constant feedback and track their learning ([[Formative Evaluation]]). • It cannot measure certain learning outcomes as delivering explanations, deliver original ideas, give examples
    5 KB (705 words) - 19:02, 31 October 2014
  • {{Term|LEARNING DISABILITY| ...ng disability is not the same as a learning difficulty or mental illness. Learning difficulty is a neurological problem.
    4 KB (542 words) - 16:27, 8 April 2014
  • {{Term|Learning Styles: Honey and Mumford’s model| This learning model was developed from the Kolb's experiential model. Two modifications w
    2 KB (250 words) - 11:19, 10 April 2014
  • Storytelling can be a very powerful tool in learning design. Storytelling is one tool in the instructional design toolbox. It he ...ions” to facilitate storage in the long-term memory and later retrieval. Learning occurs only in the long-term memory. This is where information can be retri
    14 KB (2,156 words) - 13:48, 29 November 2016
  • Multiple choice questions are efficient and effective ways of assessing learning outcomes. • It cannot measure certain learning outcomes as delivering explanations, deliver original ideas, give examples
    3 KB (497 words) - 12:58, 8 September 2014

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