Energizer

Energizer

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Term2.png ENERGIZER
A short activity that develops readiness for the next learning event. They are commonly used after a break to stimulate or refocus the group; they can involve some form of physical activity to "wake up the group". When used they impart energy, vitality and spirit to the learners, enhancing readiness for learning. [1]


Toolkit.png Using Energizers

Guidelines

  • Prepare the material needed.
  • Plan the lengh of activity and reserve time in your training session.
  • Outline the expected results of the activity.
  • Give the instructions clearly.
In the book "50 Creative Training Openers and Energizers", the authors provide a matrix where you can identify at a glance whether an activity is most useful as an networker, team builder, task tension reducer, or focuser.[2]


Link icon.png Web Resources
On the following links you will get examples of energizers, warmups, and icebreakers.

www.wilderdom.com/games/Icebreakes.html

www.kstoolkit.org/Ball+around+the+world

www.corporatedrumming.co.uk/energisers/talking-drums-energisers-02.htm

this section contains a series of games and energizers that can be used thoughtout the workshop. They will help when participant energy is low and help create a bonding positive energy. www.rezaayati.com/IMG/pdf/games.pdf

References

  1. www.audioenglish.net ( 28 July 2008) , www.encyclo.co.uk ( 28 July 2008), www.kellogg.northwestern.edu (4 September 2008), E-Learning Solutions on a Shoestring, Jane Bozarth, 2005
  2. 50 Creative Training Openers and Energisers, Bob Pike and Lynn Solem, 2000