Design-Based Learning

Design-Based Learning

From Learning and training wiki

Revision as of 14:10, 10 December 2009 by Arianna.lovera (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Form of learning in which participants gain knowledge while designing an object or artifact meaningful to them. It involves collecting information, identifying a problem, suggesting ideas to solve it and evaluating the solutions given. Once learners have chosen the problem to focus on, they design an object to solve it (e.g. a bridge to cross a river) and, finally, they receive feedback on the effectiveness of their design both from the facilitator and from other participants. This kind of learning is based on the constructivist theory, which stresses the active role participants play in the learning process. Design-based learning is especially used in scientific and practical disciplines. [1] See also: Critical Incident-Based Learning, Problem-Based Learning (PBL), Scenario-Based Learning


  1. Handbook of Distance Education, Michael Grahame Moore, 2007, (20 May 2009), Wikipedia (9 December 2009)