General Guidelines
- Prepare the material needed.
- Plan the lengh of activity and reserve time in your training session.
- Outline the expected results of the activity.
- Give the instructions clearly. It is advisable to explain the activity to the first 2 people you will start the game, so that you don't risk the game to get stuck at start.
In the opening pages of Pike and Solem book: 50 Creative Training Openers and Energizers, the authors provide a matrix so you can identify at a glance whether an activity is most useful as an networker, team builder, task tension reducer, or focuser.
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