Energizer
From Learning and training wiki
ENERGIZER |
A short activity that develops readiness for the next learning event. They are commonly used after a break to stimulate or refocus the group; they can involve some form of physical activity to "wake up the group". When used they impart energy, vitality and spirit to the learners, enhancing readiness for learning. [1] |
Using Energizers |
Guidelines
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Web Resources |
On the following links you will get examples of energizers, warmups, and icebreakers.
www.wilderdom.com/games/Icebreakes.html www.kstoolkit.org/Ball+around+the+world There are a wide variety of energisers that can enliven, enthuse and focus conference delegates. To find out the types of activity available, how they can be used to enhance conference messages, clion on the following link: www.corporatedrumming.co.uk/energisers/talking-drums-energisers-02.htm This section contains a series of games and energizers that can be used thoughout the workshop. They will help when participant energy is low and help create a bonding positive atmosphere: www.rezaayati.com/IMG/pdf/games.pdf |
References
- ↑ www.audioenglish.net ( 28 July 2008) , www.encyclo.co.uk ( 28 July 2008), www.kellogg.northwestern.edu (4 September 2008), E-Learning Solutions on a Shoestring, Jane Bozarth, 2005
- ↑ 50 Creative Training Openers and Energisers, Bob Pike and Lynn Solem, 2000