Difference between revisions of "Energizer"

Difference between revisions of "Energizer"

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__NOTOC__
 
__NOTOC__
 
=='''Guidelines'''==
 
=='''Guidelines'''==
#'''Prepare the material needed.'''
+
*Prepare the material needed.  
#'''Plan  the lengh of activity and reserve time in your training session.'''
+
*Plan  the lengh of activity and reserve time in your training session.  
#'''Outline the expected results of the activity.'''
+
*Outline the expected results of the activity.  
#'''Give the instructions clearly.''' It is advisable to explain the activity to the first 2 people you will start the game, so that you don't risk the game to get stuck at start.
+
*Give the instructions clearly.  
  
 
In the opening pages of Pike and Solem book: 50 Creative Training Openers and Energizers, the authors provide a matrix so you can identify at a glance whether an activity is most useful as an networker, team builder, task tension reducer, or focuser.<ref> 50 Creative Training Openers and Energisers, Bob Pike and Lynn Solem, 2000 </ref> }}
 
In the opening pages of Pike and Solem book: 50 Creative Training Openers and Energizers, the authors provide a matrix so you can identify at a glance whether an activity is most useful as an networker, team builder, task tension reducer, or focuser.<ref> 50 Creative Training Openers and Energisers, Bob Pike and Lynn Solem, 2000 </ref> }}

Revision as of 15:11, 10 October 2008

Term2.png ENERGIZER
A short activity that develops readiness for the next learning event. They are commonly used after a break to stimulate or refocus the group; they can involve some form of physical activity to "wake up the group". When used they impart energy, vitality and spirit to the learners, enhancing readiness for learning. [1]


Toolkit.png Using Energizers

Guidelines

  • Prepare the material needed.
  • Plan the lengh of activity and reserve time in your training session.
  • Outline the expected results of the activity.
  • Give the instructions clearly.
In the opening pages of Pike and Solem book: 50 Creative Training Openers and Energizers, the authors provide a matrix so you can identify at a glance whether an activity is most useful as an networker, team builder, task tension reducer, or focuser.[2]


Link icon.png Web Resources
On the following links you will get examples of energizers, warmups, and icebreakers.

www.wilderdom.com/games/Icebreakes.html

www.kstoolkit.org/Ball+around+the+world

www.corporatedrumming.co.uk/energisers/talking-drums-energisers-02.htm

www.rezaayati.com/IMG/pdf/games.pdf

References

  1. www.audioenglish.net ( 28 July 2008) , www.encyclo.co.uk ( 28 July 2008), www.kellogg.northwestern.edu (4 September 2008), E-Learning Solutions on a Shoestring, Jane Bozarth, 2005
  2. 50 Creative Training Openers and Energisers, Bob Pike and Lynn Solem, 2000