Icebreaker
From Learning and training wiki
ICEBREAKER |
Also referred to as opener, icebreaker is a short activity or game designed to help participants, particularly strangers, of a learning or training event to overcome initial anxiety. It is a facilitation exercise intended to help participants to know one another and to begin the process of forming themselves into a team. It can be either a fun activity or one tied to specific topics or training goals. [1]
Functions of IcebreakersOpeners/Icebreakers contribute four basic functions to a group:
Basic Types of Icebreakers
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Additional Materials |
100 ways to energize |
Web Resources |
Below you have a list of selected websites where you can find some interesting examples of icebreakers: |
Link | Content |
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Ball around the world | Article that describes a very simple activity to replace the boring round of table of self-introductions at the beginning of an international workshop: Ball around the world. |
Icebreakers, Warmups, Energizers, & Deinhibitizers | Several examples of icebreakers descriptions and websites. |
Games and Exercises | UNICEF report on games and exercises. Sectionc I and II have several examples of icebreakers. |
Icebreakers | A compilation page of icebreakers suggestions in a wiki on the KM4dev site. |
References
- ↑ E-Learning Solutions on a Shoestring, Jane Bozarth, 2005, www.thefreedictionary.com (29 July 2008), encarta.msn.com (29 July 2008), en.wikipedia.org (29 July 2008);
- ↑ 50 Creative Training Openers and Energizers, Bob Pike and Lynn Solem, 2000, (27 October 2008);