Difference between revisions of "Blended Learning"

Difference between revisions of "Blended Learning"

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{{Addlink|Below you have some links to resources and materials  course providing additional information about blended learning.}}
 
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Revision as of 07:22, 20 April 2010

Term2.png BLENDED LEARNING
Learning that is facilitated by the effective combination of different approaches, models of teaching and styles of learning, and founded on transparent communication amongst all parties involved with a course. It can be accomplished through the use of 'blended' virtual and physical resources. A typical example of this would be a combination of technology-based materials and face-to-face sessions used together to deliver instruction.[1]


Link icon.png Web Resources
Below you have some links to resources and materials course providing additional information about blended learning.
Link Content
Filling the Gaps of Traditional Training During this training, you will analyze the pros and cons of traditional training approaches and discover the benefits of a blended learning solution. You will also determine key factors in choosing a learning solution and consider multiple options to meet your learners’ needs.

Although there’s no single formula for a “perfect” training program, this session can help you build unique, customized strategies for success. (Video; 14 minutes)

Estimating Project Scope Successfully In this course, you will examine some industry metrics for scoping different components of a blended solution. You will also discover tasks to perform when estimating a project, and you’ll learn how to estimate development time for newer technologies that don’t have established metrics yet. By the end of the course, you will have a solid foundation for scoping unique, customized training strategies successfully. (Video;9 minutes)
Man Versus Machine Article that illustrates the benefits of blended learning and provides suggestions on how to make it more effective. Main aspects analyzed are the following: the content, which should be adapted to the media used in the course and made consistent across units and modalities; balance which should be found between asynchronous and synchronous modalities as well as between knowledge acquisition and practical application.
Real Blended Learning Stands Up Article that points out the benefits of blended learning and gives some examples of blended curricula as well as activities (e.g. role plays and games) which can be included in a blended learning programme. The article also illustrates how important is to enrich the learning process with a variety of learning methods in order to match participants’ different learning styles.


References

  1. www.learningcircuits.org (7 March 2008), www.ece.salford.ac.uk (7 March 2008), Wikipedia (27 June 2008), Preparing for blended e-learning. Allisoon Littlejohn, Chris Pegler, 2007.