Difference between revisions of "Usability"
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{{Term|USABILITY|How efficiently and easily people can navigate an interface and use it as a source of information. The term usability also refers to methods for improving ease-of-use during the design process. Usability is defined by six quality components:}} | {{Term|USABILITY|How efficiently and easily people can navigate an interface and use it as a source of information. The term usability also refers to methods for improving ease-of-use during the design process. Usability is defined by six quality components:}} | ||
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− | ! width= "100pt" | <font color= | + | ! width= "100pt" | <font color= #7F4F1F> Qualities </font> |
− | ! width= "950pt" | <font color= | + | ! width= "950pt" | <font color= #7F4F1F> Content </font> |
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| Utility | | Utility | ||
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[http://www.squidoo.com/usabilityeffect www.squidoo.com] (25 November 2009)</ref>}} | [http://www.squidoo.com/usabilityeffect www.squidoo.com] (25 November 2009)</ref>}} | ||
− | + | =='''Job Aid'''== | |
+ | [[Image:pdf.png]] [[Media:Toolkit_Template_Usability.pdf|Improving the usability of a website]] | ||
== References == | == References == | ||
<references/> | <references/> |
Latest revision as of 14:09, 7 February 2012
Qualities | Content |
---|---|
Utility | A key attribute of a design process is utility, which refers to the design's functionality. Usability and utility are equally important. |
Learnability | An easy way for users to accomplish basic tasks the first time they encounter the design (a user-friendly Website). |
Efficiency | Once users have learned the design, how quickly can they perform tasks. |
Memorability | When users return to the design after a period of time, how easily can they re-establish proficiency. |
Errors | How easily users can recover from the errors. |
Satisfaction | How pleasant is it to use the design process. [1] |
Improving the usability of a website |
Step by Step
|
Job Aid
Improving the usability of a website
References
- ↑ www.useit.com (23 July 2008), www.motive.co.nz (23 July 2008), Wikipedia (23 July 2008); Instructor Competencies - Standards for Face-to-Face, Online, and Blended Settings, James D. Klein, M.Michael Spector, B. Grabowski, Ileana de la Teja, 2004
- ↑ www.ehow.com (25 November 2009), www.practicalecommerce.com (25 November 2009), www.useit.com (25 November 2009), www.squidoo.com (25 November 2009)