Difference between revisions of "Usability"
From Learning and training wiki
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− | {{Term|USABILITY|How efficiently and easily people can navigate an interface and use it as a source of information. The term usability also refers to methods for improving ease-of-use during the design process. Usability is defined by six quality components | + | {{Term|USABILITY|How efficiently and easily people can navigate an interface and use it as a source of information. The term usability also refers to methods for improving ease-of-use during the design process. Usability is defined by six quality components:}} |
{| style="border:1px solid #8c96d4;background:#8c96d4;color:white;" | {| style="border:1px solid #8c96d4;background:#8c96d4;color:white;" | ||
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|'''Errors''' ||How easily users can recover from the errors. | |'''Errors''' ||How easily users can recover from the errors. | ||
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− | |'''Satisfaction''' ||How pleasant is it to use the design process. | + | |'''Satisfaction''' ||How pleasant is it to use the design process. <ref> [http://www.useit.com www.useit.com] (23 July 2008), [http://www.motive.co.nz www.motive.co.nz] (23 July 2008), [http://www.wikipedia.org Wikipedia] (23 July 2008); Instructor Competencies - Standards for Face-to-Face, Online, and Blended Settings, James D. Klein, M.Michael Spector, B. Grabowski, Ileana de la Teja, 2004</ref> |
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Revision as of 16:00, 7 July 2009
Qualities | Content |
---|---|
Utility | A key attribute of a design process is utility, which refers to the design's functionality. Usability and utility are equally important. |
Learnability | An easy way for users to accomplish basic tasks the first time they encounter the design (a user-friendly Website). |
Efficiency | Once users have learned the design, how quickly can they perform tasks. |
Memorability | When users return to the design after a period of time, how easily can they reestablish proficiency. |
Errors | How easily users can recover from the errors. |
Satisfaction | How pleasant is it to use the design process. [1] |
References
- ↑ www.useit.com (23 July 2008), www.motive.co.nz (23 July 2008), Wikipedia (23 July 2008); Instructor Competencies - Standards for Face-to-Face, Online, and Blended Settings, James D. Klein, M.Michael Spector, B. Grabowski, Ileana de la Teja, 2004