Difference between revisions of "Icebreaker"
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== References == | == References == | ||
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Revision as of 16:43, 27 October 2008
ICEBREAKER |
Also referred to as opener, icebreaker is a short activity or game designed to help participants, particularly strangers, of a learning or training event to overcome initial anxiety. It is a facilitation exercise intended to help participants to know one another and to begin the process of forming themselves into a team. It can be either a fun activity or one tied to specific topics or training goals. [1] |
Using Icebreakers |
Functions of IcebreakersOpeners/Icebreakers contribute four basic functions to a group:
Basic Types of Icebreakers
Job AidUsing Icebreakers |
Web Resources |
Below you have a list of selected websites where you can find some interesting examples of icebreakers: |
Link | Content |
---|---|
www.kstoolkit.org | A very simple activity to replace the boring round of table of self-introductions at the beginning of an international workshop: Ball around the world. |
www.wilderdom.com | Several examples of icebreakers descriptions and websites. |
www.unssc.org | UNICEF - Games and Exercices, section I and II have several examples of icebreakers. |
www.km4dev.org | A compilation page of icebreakers suggestions in a wiki on the KM4dev site. |
Additional Materials |
References
- ↑ E-Learning Solutions on a Shoestring, Jane Bozarth, 2005, www.thefreedictionary.com (29 July 2008), encarta.msn.com (29 July 2008), en.wikipedia.org (29 July 2008);
- ↑ 50 Creative Training Openers and Energizers, Bob Pike and Lynn Solem, 2000, (27 October 2008);