Difference between revisions of "Social Learning"
From Learning and training wiki
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The designer should specify activities according to the pattern of interaction to be achieved. | The designer should specify activities according to the pattern of interaction to be achieved. | ||
Here a list of the main ones: | Here a list of the main ones: | ||
+ | |||
+ | {| style="border:1px solid #7F4F1F;background:#FFFAF0;color:white;" | ||
+ | |- | ||
+ | ! width= "100pt" | <font color= #7F4F1F> Activity </font> | ||
+ | ! width= "300pt" | <font color= #7F4F1F> Description </font> | ||
+ | ! width= "600pt" | <font color= #7F4F1F> Tools </font> | ||
+ | ! width= "600pt" | <font color= #7F4F1F> When to use</font> | ||
+ | |- style="border:1px solid #D87A35;background:white;color:black;" | ||
+ | | '''Tutoring interaction''' | ||
+ | |||
+ | | | ||
+ | An expert and learner interact on a one-to-one basis | ||
+ | | | ||
+ | In person, email, text, phone call, video conference. | ||
+ | | | ||
+ | In person, email, text, phone call, video conference. | ||
+ | | | ||
+ | Coaching, counselling, Mentoring | ||
+ | |||
+ | *Retrieve from memory | ||
+ | *Make sense of information | ||
+ | *Use information that is learned | ||
+ | *Use mental processes to differentiate between parts of information and determine connections | ||
+ | *Interpret and reason to determine implications and make recommendations | ||
+ | *Combine parts to form a whole/new configuration | ||
+ | |||
+ | |- style="border:1px solid #D87A35;background:white;color:black;" | ||
+ | | '''Affective''' | ||
+ | (emotional areas) | ||
+ | | | ||
+ | *Receiving | ||
+ | *Responding | ||
+ | *Valuing | ||
+ | *Organization | ||
+ | *Characterization or internalization | ||
+ | | | ||
+ | *Be willing to hear and be open to experience | ||
+ | *React | ||
+ | *Attach values to a particular object or behaviour | ||
+ | *Prioritize values and adapt behaviour to value system | ||
+ | *Integrate values into a philosophy of life | ||
+ | |||
+ | |- style="border:1px solid #D87A35;background:white;color:black;" | ||
+ | | '''Psychomotor''' | ||
+ | (manual or physical skills) | ||
+ | | | ||
+ | *Reflex | ||
+ | *Fundamental movements | ||
+ | *Perceptual abilities | ||
+ | *Physical abilities | ||
+ | *Skilled movements | ||
+ | *Non-discursive communication | ||
+ | | | ||
+ | *Involuntary movements | ||
+ | *Movements typical of young children | ||
+ | *Distinguish | ||
+ | *Change speed or direction of movements | ||
+ | *For example: swim | ||
+ | *For example: mime | ||
+ | |} | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
*'''Write the rules''' | *'''Write the rules''' |
Revision as of 15:54, 19 December 2012
Social Learning |
Originally derived from the work of psychologist Albert Bandura, social learning theory focuses on a learning occurring within a social context. In other words, it states that people learn with and from others through modeling, observational learning and imitation. Social learning takes place within a social group such as a work team, a class of students, a department, etc... According to the learning focus, the social group can be identified as a:
In the theory, individuals that are observed are called models. For example, in society children are surrounded by many influential models, such as parents within the family, TV characters, friends within their peer group and teachers at school. Models are an important source for learning, and according to theory learning can occur following:
E.g. students watching their parents reading;
E.g. students watching a teacher solving a mathematics problem on the blackboard;
E.g. students watching a short video with fictional characters about the recycling process. There are four conditions necessary for an individual can successfully model the behaviour of someone else:
Social learning represents either simple or complex learning processes and mixes well with other forms of learning. This can be seen in the following manifestations of social learning:
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Job Aid
Designing Training: the ADDIE Checklist.pdf
References
- ↑ www.simplypsychology.org(04 September 2012), www.ecologyandsociety.org(04 September 2012), www.learning-styles-online.com(04 September 2012), www.mashable.com(04 September 2012), www.wikipedia.org(04 September 2012), www.teachnet.edb.utexas.edu(04 September 2012), W. Horton, E-Learning by Design, 2012, Pfeiffer, pp. 399-414 (19 December 2012)