Difference between revisions of "Avatar"
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− | {{Term|AVATAR|Virtual digital image representing a person in online environments. In [[E-Learning|e-learning ]] avatars usually represent the learners. The term comes from a Sanskrit word with origins in Hindu culture referring to the descent of a deity to earth in an incarnate form. Avatar was adopted in the mid 1980s by computing and science fiction genres as a representation of a person or character in a computer generated environment. | + | {{Term|AVATAR|Virtual digital image representing a person in online environments. In [[E-Learning|e-learning ]] avatars usually represent the learners. The term comes from a Sanskrit word with origins in Hindu culture referring to the descent of a deity to earth, in an incarnate form. <ref> Matchett, F., [http://books.google.ch/books?id=1oqTYiPeAxMC&pg=PA4&hl=de#v=onepage&q&f=false Krishna, Lord or Avatara : the relationship between Krishna and Vishnu], Routledge, 2001, p. 4 </ref> Avatar was adopted in the mid 1980s by computing and science fiction genres as a representation of a person or character in a computer generated environment.}} |
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== References == | == References == | ||
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Latest revision as of 09:33, 2 May 2012
AVATAR |
Virtual digital image representing a person in online environments. In e-learning avatars usually represent the learners. The term comes from a Sanskrit word with origins in Hindu culture referring to the descent of a deity to earth, in an incarnate form. [1] Avatar was adopted in the mid 1980s by computing and science fiction genres as a representation of a person or character in a computer generated environment. |
References
- ↑ Matchett, F., Krishna, Lord or Avatara : the relationship between Krishna and Vishnu, Routledge, 2001, p. 4